ActionScript Bridge Component
January19
If you need your AS3 swf to interact with AS2 swf,
you can use this free component developed by JumpEye.
Namasté
If you need your AS3 swf to interact with AS2 swf,
you can use this free component developed by JumpEye.
Namasté
I’ve bought the Iconfactory vinyl collectible figure of Ollie, the Twitterrific mascot.
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Un piccolo esempio in cui è possibile ruotare l’orbita della camera e visualizzare un piano in wireframe.
package
{
import flash.events.Event;
import org.papervision3d.events.FileLoadEvent;
import org.papervision3d.materials.WireframeMaterial;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.primitives.Cube;
import org.papervision3d.objects.primitives.Plane;
import org.papervision3d.view.BasicView;
[SWF(width="800", height="600", frameRate="31", backgroundColor="#666666")]
public class ExternalModelsExample extends BasicView
{
private var model:DisplayObject3D;
private var rotX:Number = 0.1;
private var rotY:Number = 0.1;
private var camPitch:Number = 90;
private var camYaw:Number = 270;
private var easeOut:Number = 0.1;
public function ExternalModelsExample()
{
stage.frameRate = 40;
init();
startRendering();
}
private function init():void
{
model = new Plane();
scene.addChild(model);
}
private function modelLoaded(event:FileLoadEvent):void
{
// To be added
}
override protected function onRenderTick(event:Event=null):void
{
var xDist:Number = mouseX - stage.stageWidth;
var yDist:Number = mouseY - stage.stageHeight;
camPitch += ((yDist * rotX) - camPitch + 90);
camYaw += ((xDist * rotY) - camYaw + 270) * easeOut;
camera.orbit(camPitch, camYaw);
super.onRenderTick();
}
}
}
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