BurnedBrain

a user experience blog by Simone Simola

ActionScript Bridge Component

January19

If you need your AS3 swf to interact with AS2 swf,
you can use this free component developed by JumpEye.

ActionScript Bridge

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I’m waiting for my personal Ollie

January17

I’ve bought the Iconfactory vinyl collectible figure of Ollie, the Twitterrific mascot.

Ollie -Twitterrific mascot

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Papervision3D template class

January17

Papervision3D template

Un piccolo esempio in cui è possibile ruotare l’orbita della camera e visualizzare un piano in wireframe.

package
{
	import flash.events.Event;

	import org.papervision3d.events.FileLoadEvent;
	import org.papervision3d.materials.WireframeMaterial;
	import org.papervision3d.materials.utils.MaterialsList;
	import org.papervision3d.objects.DisplayObject3D;
	import org.papervision3d.objects.primitives.Cube;
	import org.papervision3d.objects.primitives.Plane;
	import org.papervision3d.view.BasicView;

	[SWF(width="800", height="600", frameRate="31", backgroundColor="#666666")]

	public class ExternalModelsExample extends BasicView
	{
		private var model:DisplayObject3D;
		private var rotX:Number = 0.1;
		private var rotY:Number = 0.1;
		private var camPitch:Number = 90;
		private var camYaw:Number = 270;
		private var easeOut:Number = 0.1;

		public function ExternalModelsExample()
		{
			stage.frameRate = 40;

			init();
			startRendering();
		}

		private function init():void
		{
			model = new Plane();
			scene.addChild(model);
		}

		private function modelLoaded(event:FileLoadEvent):void
		{
			// To be added
		}

		override protected function onRenderTick(event:Event=null):void
		{
			var xDist:Number = mouseX - stage.stageWidth;
			var yDist:Number = mouseY - stage.stageHeight;

			camPitch += ((yDist * rotX) - camPitch + 90);

			camYaw += ((xDist * rotY) - camYaw + 270) * easeOut;

			camera.orbit(camPitch, camYaw);

			super.onRenderTick();
		}

	}
}

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